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Zombies are the main antagonist in Survival Crisis Z, hostile towards every human.


Overview Edit

Zombies are undead humans that have long been infected. They are slow and normally found in groups. Alone, they are relatively harmless, but hordes of them can be a challenge. They are hostile to everyone but from each other, so no one is safe from them.


TypesEdit

There are a variety of zombies encountered in Survival Crisis Z. The ones listed have unofficial names attached to their description with the exception of zombies and Infected.


Regular ZombiesEdit

Zombie
They are also known as zombie. A slow zombie that has grey skin and visible decomposition on its face. Many survivors have been lulled into a false sense of security by the zombie's slow movements only to be surprised by a burst of speed when the zombie is near the character. Most zombies, including the Regular zombies, will fall to the floor after taking a certain amount of damage. The character is urged to use caution around downed zombies as they tend to rise again. Similarly, Regular Zombies, The Infected and Z-Dogs burst from shop windows to deliver an unpleasent surprise in the form of a bite to the unprepared. As a side note, downed zombies can be pushed forward by other zombies. This does not appear to be intentional but could be an environmental clipping error. There is a type of zombie that can launch a ball of acidic mucus from its mouth.

The InfectedEdit

Infected

The typical "fast zombie". A still-living human who has recently succombed to the infectious virus. It appears that a human infected slowly decomposes to the point of zombification, evidensed by the fact that the Infected have a habit of vomiting blood and maggots. If a companions has been bitten, they will return after losing all of their life as an Infected. They can be found in a large group running after survivors who have left the building running after them. It is best to keep companions healed with Medic kits or rest in a safehouse unless you do not care for them or do not have any of the recovery options available, be sure to dispatch as soon as they turn. Sometimes when the game glitches, your turned companions will still follow you wherever you go. this is rare though.

ExplodersEdit

Carl
Exploders are zombies bloated with gases produced during decompisition. They will kneel for a second then explode once sufficiently damaged. It is advised to take on Exploders at a distance with long range weapons such as the Rifle or Crossbow. In large groups, be sure to take them out from a distance with a fast gun because if they grouped up and either you or your party members shoot them, they'll deal a high amout of damage.They also sometimes vomit blood and/or maggots.



Z-DogsEdit

Dog
Z-Dogs are fast and can surprise a character when they leap from a small distance to maul a survivor and it is possible to outrun it running away. Z-Dogs have an advantage when they burst from shop windows, as a character generally has to be close for the infected to spawn from windows. They are relatively weak but can be annoying if not dealt with quickly.



MaggotsEdit

Maggot
(image slightly enlarged) Maggots are spawned from the Infected and from dying companions who are infected. Infected companions may vomit Maggots if not healed. These disgusting parasites slowly inch their way towards the player, attaching themselves when within range. Once attached, they will continue to deal damage until they fall off. The damage they deal is minimal but the character can jerk or lose their aim because of the damage and you should try to shake them off. There is a type of Infected that can launch a shotgun blast of maggots at the player. To deal with them, you will either step over it killing instantly or keep running away until it disappears.


WormsEdit

Worm
Worms(also called Maggots) are often encountered in secret dungeons and are synonymous with the Z-Dogs that are found in the overworld. In secret dungeons, they are always found in large numbers. They are fast and leap to bite the face of survivors, but tend to deal less damage than the Z-Dog. In theory, they could be Z-Dogs because of the audio cue it makes sound the same and their appearance could have been mutated from staying in the dark sewer for too long.



Undead ChildrenEdit

Killer
Perhaps the most disturbing zombie in Survival Crisis Z, Undead Children only become visible when they are near a character. Once near, the environment changes: floor and walls become colored red in blood, strange writings can be seen, and a unique audio is played. Immediately after being dealt with, or ran away from, the scene will return to normal. Wielding knives and wearing a white gown, Undead Children are small and comparatively fast. Their skin is pale and relatively free from decomposition. Although they are invisible at a distance, shooting in their general direction will often land a hit as will be evident from blood splatter. Being hit from them can drain fatigue also. Using this knowledge, survivors can engage Undead Children without seeing them or their grisely scenes. The feeling of ghostly horror that follows them hints at SCZ underlying plotline of the zombie outbreak being more than what can be explained by science. They are found in the ZML text game that is unlocked in Arcade mode.


DamageEdit

Keeping with zombie lore, shooting the head or decapitating a zombie in Survival Crisis Z is the most efficient way of taking on the undead hordes. When a player lands a headshot on a zombie the head will fly off the body. Disembodied heads can be kicked by the player for humor. Arms that are shot off will flop around the floor. It is possible, with high caliber weapons, to shoot off the head then destroy the body. Additionally, a decapitated zombie may continue to run around like "chickens with the head cut off."

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